EA Sports FC 27 will officially launch globally on September 25th, and prior to that, some players have already experienced the new game through closed beta testing.
Based on early FC 27 Beta impressions, EA has made several adjustments to the game mechanics, reducing AI assistance in defensive positioning, requiring players to rely more on their own skills to complete matches.

IGGM.com has compiled feedback from FC 27 Beta test and found that EA’s latest changes focus on both new systems and gameplay adjustments, with FUT collection system and core match mechanics becoming the main topics among players.
New FUT Collection System
The newly added collection system in Ultimate Team has become a hot topic during Beta phase.
This system allows players to record the cards they have previously owned and also adds new uses to some rare cards.
Previously, FUT focused more on team strength; players usually considered whether acquiring a new card would improve their team’s performance. However, with the addition of the collection system, some high-value cards now have an additional collectible value beyond their on-field capabilities.
However, the current collection system is still relatively simple. If EA does not add more presentation features and meaningful rewards in the future, players may focus more on how to quickly complete the collection rather than enjoying the process itself.
Regardless of whether players pursue collection goals or build a stronger team, player resources remain the core of Ultimate Team gameplay.
For many players, the primary goal at the start of the new season remains quickly improving their team, enhancing competitiveness by strengthening key positions and experimenting with new player combinations.
With FC 27’s imminent release, players are already planning their early game strategies. To expedite team building at the start of the season, players can buy FC 27 coins from IGGM.com to prepare their Ultimate Team roster.
Gameplay Changes
Defensive Changes
The defensive system is one of the most noticeable changes in FC 27 Beta. Compared with earlier FC games, AI teammates will no longer frequently cover for the player, and defensive quality depends more on the player’s own positioning judgment.
In previous FC games, many players were accustomed to controlling a defensive midfielder to drop back and rely on AI teammates to cover the defense. While this method was stable, some players felt that too much automatic defense in matches made defensive skill gaps less noticeable.
In FC 27 Beta, the effectiveness of this defensive method has been significantly reduced. If reliance on AI-assisted defense continues, gaps in the backfield will be more easily exposed. Players will need to manually predict passing lanes, control defender positions, and anticipate the opponent’s attacking moves.
Based on Beta feedback collected from IGGM.com, the adjustments to the defensive AI are likely to be one of the most notable changes in FC 27. It makes defense more dependent on player skill, but also creates a higher skill barrier.
EA needs to consider how to retain this difference in mechanics while ensuring new players don’t lose interest because of an excessive learning curve.
Increased Passing Speed
Besides defensive adjustments, passing is another significant change in FC 27 Beta.
According to test feedback compiled by IGGM.com, quick passes are faster than in previous titles, making midfield progression smoother. In some past FC games, midfield passing tended to be sluggish, but FC 27’s passing rhythm makes transitions more natural.
However, the margin for error on difficult passes has decreased, with through balls being the most noticeable change.
In previous FC games, players could often quickly break through defenses with through balls. Even with average players, a well-placed pass could create a dangerous attack.
However, in FC 27, through balls are not as easy to execute. Player ability, body orientation, and passing space all affect the final result, making it difficult for average players to consistently deliver the accurate passes usually associated with elite playmakers.
This means players need to be more careful in choosing their attacking methods. When to risk a through ball and when to look for opportunities with quick passes will significantly affect the quality of the final attack.
Improved Shooting
The shooting adjustments in FC 27 are a welcome change in this beta. At least so far, the new game doesn’t appear to favor one dominant shooting method seen in previous titles.
In the past, FC series often suffered from a particular attacking style being too dominant. Players would repeatedly use the same tactics to increase their win rate.
Based on beta feedback compiled by IGGM.com, EA clearly wants to reduce the advantage of these fixed tactics. In testing, regular shots, crosses from the wings, and attacking methods in different areas all performed more consistently.
If the full release maintains this balance, matches may see fewer predictable attacking patterns, forcing players to adapt their tactics based on the situation on the pitch.
Will EA change its direction in the official release?
Based on Beta experience, the focus of FC 27’s adjustments is clear: EA is not only changing how matches are played, but also expanding Ultimate Team through new systems.
This approach is more appealing to players accustomed to studying mechanics, but it also means a higher learning curve.
In recent years, FC series has been seeking a balance between realism and ease of use. A more hardcore approach during testing is not uncommon. Whether the full release will continue this approach depends on EA’s subsequent adjustments.
IGGM.com believes that if the above adjustments are retained, the new game may become the most player-centric title in recent years. EA is using FC 27 to try to change the long-standing gameplay issues of FC series. How far these adjustments will go remains to be seen, and we’ll have to wait for the official release on September 25th to see.